FBSineN feedback sine with chaotic phase indexing
FBSineN.ar(freq, im, fb, a, c, xi, yi, mul, add)
freq - iteration frequency in Hertz
im - index multiplier amount
fb - feedback amount
a - phase multiplier amount
c - phase increment amount
xi - initial value of x
yi - initial value of y
A non-interpolating sound generator based on the difference equations:
xn+1 = sin(im*yn + fb*xn)
yn+1 = (ayn + c) % 2pi
This uses a linear congruential function to drive the phase indexing of a sine wave. For
im = 1, fb = 0, and a = 1 a normal sinewave results.
// default initial params
{ FBSineN.ar(SampleRate.ir/4) * 0.2 }.play(s);
// increase feedback
{ FBSineN.ar(SampleRate.ir, 1, Line.kr(0.01, 4, 10), 1, 0.1) * 0.2 }.play(s);
// increase phase multiplier
{ FBSineN.ar(SampleRate.ir, 1, 0, XLine.kr(1, 2, 10), 0.1) * 0.2 }.play(s);
// modulate frequency and index multiplier
{ FBSineN.ar(LFNoise2.kr(1, 1e4, 1e4), LFNoise2.kr(1,16,17), 1, 1.005, 0.7) * 0.2 }.play(s);
// randomly modulate params
(
{ FBSineN.ar(
LFNoise2.kr(1, 1e4, 1e4),
LFNoise2.kr(1, 32, 33),
LFNoise2.kr(1, 0.5),
LFNoise2.kr(1, 0.05, 1.05),
LFNoise2.kr(1, 0.3, 0.3)
) * 0.2 }.play(s);
)