EnvGate singleton fade envelope
Convenience class for an envelope generator combining fadeTime and gate arguments.
Returns an EnvGen.
*new(i_level, gate, fadeTime, doneAction, curve)
i_level initial level of envelope (if set to 1, it starts open)
gate a gate input
if nil, EnvGate creates a NamedControl named 'gate'
fadeTime an input for both attack and decay time
if nil, EnvGate creates a NamedControl named 'fadeTime' (default time: 0.02)
doneAction doneAction of the EnvGen (default: 2)
curve envelope curve (default: 'sin')
// examples
a = { LPF.ar(Saw.ar(200), 600) * EnvGate.new }.play;
a.set(\fadeTime, 2);
a.release;
// the same as:
a.set(\gate, 0);
// several env gates can coexist in one synth def.
(
a = {
var sound1 = LPF.ar(Saw.ar(80), 600) * EnvGate.new;
var sound2 = RLPF.ar(Saw.ar(200) * 0.5, 6000 * EnvGate.new + 60, 0.1) * EnvGate.new;
sound1 + sound2
}.play;
)
a.set(\fadeTime, 5);
a.release;