Functions and .scope messages
An easy way to audition synthesis processes is to test them within a function. To do this, append a .scope or a .play message to a function. The .scope message, which works only with the internal server, displays a visual representation of a sound wave.
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Boot (turn on) the internal server
Server.internal.boot;
Run this example, and look at the scope window.
// test a synthesis process in a function
(
{
SinOsc.ar([440.067, 441.013], 0, 1)
*
SinOsc.ar([111, 109], 0, 0.2)
}.scope;
)
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Code can be transfered from a test function into a synthdef. In the following example, the code from the function (above) is the second argument to the Out ugen.
(
SynthDef("ringMod", {
Out.ar(
0,
SinOsc.ar([440.067, 441.013], 0, 1)
*
SinOsc.ar([111, 109], 0, 0.2)
)
}).load(s);
)
Synth("ringMod")
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Multi-channel expansion
Expand a ugen to two channels with an array in any of the argument (control) slots.
{ Saw.ar([500, 933], 0.1) }.scope;
Another (longer) way to write the same thing is
{ [ Saw.ar(500, 0.1), Saw.ar(933, 0.1)] }.scope;
Expand a ugen to three channels by adding values to the array.
{ Saw.ar([500, 933, 2033], 0.1) }.scope;
// 4 channels
{ Saw.ar([500, 933, 2033, 895], 0.1) }.scope;
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go to 8_UnaryOp_synthesis